Details
This is a light and sound installation I’m currently building for PDXWLF 2026. It will be composed of tall sculptural forms, twisting, organic steel frames and upper spans of translucent, salvaged plastic. Projected imagery and internal lighting will move through the structures in slow cycles.
The visual content is drawn from water, air, and other fluid natural forces and unfolds in sequences that never fully repeat. An interactive element extends this experience through a gesture sensor at a central kiosk. With simple hand motions,, participants “zoom” the projected visuals, shifting imagery from macro detail to microscopic abstraction.
The piece consists of a large vertical tower, around 12 feet tall and 5 or 6 feet wide at the base. The tower will be made from steel rods (probably rebar) and cross-bracing metal panels. At the top, the rods are spanned by translucent panels made from recycled HDPE plastic.
A smaller companion tower will house audiovisual components. A projector, mounted above eye level, will be oriented to projection-map visual content onto the HDPE surface of the Large tower. This tower will contain interactive sensors, and an audio system, playing an ambient soundscape which is coordinated with the projected video. Translucent sections in the central structure will be lit from within by LED lights.
As per my usual, I’m interested in exploring the relationship between the built and the grown—between constructed materiality and organic systems. I want to treat light as a living medium: rising, drifting, and unfolding in patterns that echo natural processes and mental states. The translucent membranes, made primarily from recycled milk and water jugs, carry traces of prior use, layering histories into the surface.
Visitors to this piece will move through a space that feels both futuristic and worn, like relics transformed by time. The interactive ‘controls’ will make that space playful yet contemplative, ideally linking perception, scale, fun and memory.